Blurry (Sticky) Finger
Image-plane pointing for optical see-through AR that relies on proprioception: the out-of-focus fingertip covers the distant target.
How it works
The user holds up a finger so that, from the eye's view, it overlaps the distant object; the finger is blurry because the eyes focus on the target, yet still selects it.
Papers
- Ja Eun Yu, Gerard J. Kim (2016). Blurry (Sticky) Finger: Proprioceptive Pointing and Selection of Distant Objects for Optical See-Through Based Augmented Reality. IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct) doi:10.1109/ismar-adjunct.2016.0109
- Jan Leusmann (2021). A Literature Review on Distant Object Selection Methods. Master's thesis, University of Stuttgart doi:10.18419/opus-12060