Disocclusion Headlight
Selection assistance in VR that makes objects in front of the target transparent within a 'headlight' cone, revealing hidden targets.
How it works
A cone of view from the user's head renders occluding objects semi-transparent, so the user can see and point at a target that was hidden behind them.
Papers
- Lili Wang, Jianjun Chen, Qixiang Ma, Voicu Popescu (2021). Disocclusion Headlight for Selection Assistance in VR. IEEE Conference on Virtual Reality and 3D User Interfaces (VR) doi:10.1109/vr50410.2021.00043
- Jan Leusmann (2021). A Literature Review on Distant Object Selection Methods. Master's thesis, University of Stuttgart doi:10.18419/opus-12060
- Difeng Yu, Tilman Dingler, Eduardo Velloso, Jorge Goncalves (2024). Object Selection and Manipulation in VR Headsets: Research Challenges, Solutions, and Success Measurements. ACM Computing Surveys doi:10.1145/3706417