Expand
A 3D selection technique for dense and dynamic virtual environments that temporarily expands the candidate objects so the user can select one target more easily.
How it works
The user first indicates a dense group of possible targets. The system then expands or spreads the candidate objects apart, making them easier to distinguish and select. After the user selects the intended target, the environment can return to its normal arrangement.
Papers
- Cashion, J., Wingrave, C., LaViola Jr, J. (2012). Dense and dynamic 3D selection for game-based virtual environments. doi:10.1109/TVCG.2012.40
- Matthias Weise, Raphael Zender, Ulrike Lucke (2019). A Comprehensive Classification of 3D Selection and Manipulation Techniques. Proceedings of Mensch und Computer 2019 doi:10.1145/3340764.3340777
- René Weller, Waldemar Wegele, Christoph Schröder, Gabriel Zachmann (2021). LenSelect: Object Selection in Virtual Environments by Dynamic Object Scaling. Frontiers in Virtual Reality 2, 684677 doi:10.3389/frvir.2021.684677
- Yuan Chen, Junwei Sun, Qiang Xu, Edward Lank, Pourang Irani, Wei Li (2021). Global Scene Filtering, Exploration, and Pointing in Occluded Virtual Space. Human-Computer Interaction – INTERACT 2021, LNCS 12936, 156-176 doi:10.1007/978-3-030-85607-6_11
- Mykola Maslych, Yahya Hmaiti, Ryan Ghamandi, Paige Leber, Ravi Kiran Kattoju, Jacob Belga, Joseph J. LaViola (2023). Toward Intuitive Acquisition of Occluded VR Objects Through an Interactive Disocclusion Mini-map. IEEE Conference on Virtual Reality and 3D User Interfaces (VR) doi:10.1109/VR55154.2023.00061