Expanding targets and forced disocclusion
Targets under the pointer grow in size and occluding objects are pushed aside, making small and hidden targets easier to select.
How it works
The object nearest the pointer is enlarged in screen space, and objects that hide it are moved out of the line of sight until the selection is confirmed.
Papers
- Ferran Argelaguet, Carlos Andujar (2008). Improving 3D Selection in VEs through Expanding Targets and Forced Disocclusion. Smart Graphics doi:10.1007/978-3-540-85412-8_5
- Susu Huang, Daqing Qi, Jiabin Yuan, Huawei Tu (2019). Review of studies on target acquisition in virtual reality based on the crossing paradigm. Virtual Reality & Intelligent Hardware doi:10.3724/sp.j.2096-5796.2019.0006