Framing Hands
Image-plane selection where both hands form a frame around one or more distant objects in the user's view.
How it works
The two hands mark opposite corners of a rectangle on the image plane; everything inside the frame from the user's viewpoint is selected.
Papers
- Jeffrey S. Pierce, Andrew S. Forsberg, Matthew J. Conway, Seung Hong, Robert C. Zeleznik, Mark R. Mine (1997). Image Plane Interaction Techniques in 3D Immersive Environments. Symposium on Interactive 3D Graphics (I3D) doi:10.1145/253284.253303
- Susu Huang, Daqing Qi, Jiabin Yuan, Huawei Tu (2019). Review of studies on target acquisition in virtual reality based on the crossing paradigm. Virtual Reality & Intelligent Hardware doi:10.3724/sp.j.2096-5796.2019.0006