Friction surfaces
Pointing gain drops when the cursor is over a target, making small targets easier to stop on.
How it works
The control-display ratio depends on what is under the cursor: over interactive targets the cursor slows down, as if the surface had friction.
Papers
- Ferran Argelaguet, Carlos Andujar (2013). A survey of 3D object selection techniques for virtual environments. Computers & Graphics doi:10.1016/j.cag.2012.12.003
- Carlos Andujar, Ferran Argelaguet (2007). Anisomorphic ray-casting manipulation for interacting with 2D GUIs. Computers & Graphics doi:10.1016/j.cag.2006.09.003