Grid Wall
Targets hit by a ray, including fully occluded ones, are copied onto a grid in front of the user for direct selection.
How it works
The user first points into the scene; every candidate along the ray is placed on a 2D grid wall, where the intended object is picked in a second step.
Papers
- Difeng Yu, Qiushi Zhou, Joshua Newn, Tilman Dingler, Eduardo Velloso, Jorge Goncalves (2020). Fully-Occluded Target Selection in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics doi:10.1109/tvcg.2020.3023606
- Jan Leusmann (2021). A Literature Review on Distant Object Selection Methods. Master's thesis, University of Stuttgart doi:10.18419/opus-12060
- Difeng Yu, Tilman Dingler, Eduardo Velloso, Jorge Goncalves (2024). Object Selection and Manipulation in VR Headsets: Research Challenges, Solutions, and Success Measurements. ACM Computing Surveys doi:10.1145/3706417
- Huiyue Wu, Xinle Wang, Zhitong Ma, Boyu Gao, Huawei Tu (2026). StarPicker: A Technique for Selecting Dense Small Targets in AR-Based Data Visualization Environments. IEEE Transactions on Visualization and Computer Graphics 32(7), 7231-7243 doi:10.1109/TVCG.2026.3696802