GyroWand
Raycasting for AR headsets driven by the orientation sensor of a handheld device, with the ray starting near the user's chin.
How it works
Inertial rotation data from a handheld controller steers a ray cast from a point below the head, so pointing works without external tracking of the hand position.
Papers
- Juan David Hincapié-Ramos, Kasim Özacar, Pourang P. Irani, Yoshifumi Kitamura (2015). GyroWand: IMU-Based Raycasting for Augmented Reality Head-Mounted Displays. ACM Symposium on Spatial User Interaction (SUI) doi:10.1145/2788940.2788947
- Jan Leusmann (2021). A Literature Review on Distant Object Selection Methods. Master's thesis, University of Stuttgart doi:10.18419/opus-12060
- Kasım Özacar, Juan David Hincapié-Ramos, Kazuki Takashima, Yoshifumi Kitamura (2017). Target Selection in Head-Mounted Display Mixed Reality Environment: Comparing Smartphone, Gyro-Mouse and Head-Gaze. Interacting with Computers 29(4), 579-591 doi:10.1093/iwc/iww035
- Becky Spittle, Maite Frutos-Pascual, Chris Creed, Ian Williams (2023). A Review of Interaction Techniques for Immersive Environments. IEEE Transactions on Visualization and Computer Graphics doi:10.1109/tvcg.2022.3174805