HOMER
Also known as Hand-centered Object Manipulation Extending Ray-casting
A remote object selection and manipulation technique that combines ray-based selection with hand-centered manipulation after the object is grabbed.
How it works
Point a ray at a remote object and confirm the grab. Once selected, the object is attached to the user's virtual hand so it can be moved and manipulated through hand or controller motion.
Papers
- Doug A. Bowman, Larry F. Hodges (1997). An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments. Proceedings of the 1997 symposium on Interactive 3D graphics - SI3D '97 doi:10.1145/253284.253301
- Adriel Yeo, Benjamin W. J. Kwok, Angelene Joshna, Kan Chen, Jeannie S. A. Lee (2024). Entering the Next Dimension: A Review of 3D User Interfaces for Virtual Reality. Electronics doi:10.3390/electronics13030600
- Jaemoon Jung, Hanjun Park, Dongwook Hwang, Minseok Son, Donghyun Beck, Juhee Park, Woojin Park (2014). A Review on Interaction Techniques in Virtual Environments. Proceedings of the 2014 International Conference on Industrial Engineering and Operations Management link
- Matthias Weise, Raphael Zender, Ulrike Lucke (2019). A Comprehensive Classification of 3D Selection and Manipulation Techniques. Proceedings of Mensch und Computer 2019 doi:10.1145/3340764.3340777
- Douglas A. Bowman (1999). Interaction Techniques for Common Tasks in Immersive Virtual Environments: Design, Evaluation, and Application. PhD thesis, Georgia Institute of Technology link
- Doug A. Bowman, Ernst Kruijff, Joseph J. LaViola Jr., Ivan Poupyrev (2004). 3D User Interfaces: Theory and Practice. Addison-Wesley, Boston (ISBN 0-201-75867-9)