iSith
Two rays, one per hand, select the object where they come closest to each other.
How it works
The user aims two rays; their nearest point defines a 3D location, so a target can be chosen at a specific depth, even behind others.
Papers
- Ferran Argelaguet, Carlos Andujar (2013). A survey of 3D object selection techniques for virtual environments. Computers & Graphics doi:10.1016/j.cag.2012.12.003
- (2006). ISith - intersection-based spatial interaction for two hands. IEEE Symposium on 3D User Interfaces doi:10.1109/VR.2006.93
- Jan Leusmann (2021). A Literature Review on Distant Object Selection Methods. Master's thesis, University of Stuttgart doi:10.18419/opus-12060