PRECIOUS
Out-of-reach selection by iterative refinement: a cone selects a group, which is brought closer and refined until one object remains.
How it works
The user casts a cone at distant objects; the selected group is moved closer and the cone is cast again on the smaller set, repeating until the target is isolated.
Papers
- Daniel Mendes, Daniel Medeiros, Maurício Sousa, Eduardo Cordeiro, Alfredo Ferreira, Joaquim A. Jorge (2017). Design and evaluation of a novel out-of-reach selection technique for VR using iterative refinement. Computers & Graphics doi:10.1016/j.cag.2017.06.003
- Jan Leusmann (2021). A Literature Review on Distant Object Selection Methods. Master's thesis, University of Stuttgart doi:10.18419/opus-12060
- Difeng Yu, Tilman Dingler, Eduardo Velloso, Jorge Goncalves (2024). Object Selection and Manipulation in VR Headsets: Research Challenges, Solutions, and Success Measurements. ACM Computing Surveys doi:10.1145/3706417