Sense shapes
Also known as Mutual disambiguation, Statistical geometry selection
Selection volumes attached to the user collect statistics (time inside, distance, visibility) to rank candidate objects.
How it works
Invisible volumes such as cones track which objects pass through them and for how long; these statistics rank the candidates for selection.
Papers
- Ferran Argelaguet, Carlos Andujar (2013). A survey of 3D object selection techniques for virtual environments. Computers & Graphics doi:10.1016/j.cag.2012.12.003
- A. Olwal, H. Benko, S. Feiner (2003). SenseShapes: using statistical geometry for object selection in a multimodal augmented reality system. IEEE/ACM ISMAR doi:10.1109/ISMAR.2003.1240730
- Ed Kaiser, Alex Olwal, David McGee, Hrvoje Benko, Andrea Corradini, Xiaoguang Li, Phil Cohen, Steven Feiner (2003). Mutual Disambiguation of 3D Multimodal Interaction in Augmented and Virtual Reality. Proceedings of the 5th International Conference on Multimodal Interfaces (ICMI '03), pp. 12–19 doi:10.1145/958432.958438