3D Selection Vault

SpaceCast

Also known as CAST

In a 3D particle cloud on a 2D screen, the user draws a lasso; of the dense clusters inside it, the one whose outline best matches the lasso is selected, preferring nearer clusters.

How it works

The particles are turned into a smooth density field. Inside the frustum of the lasso, regions above a density threshold are split into separate clusters, each is projected to the screen, and the one with the largest overlap with the lasso is chosen; a cluster in front wins if its overlap is at least 80% of the best. A slider then adjusts the density threshold. Works for partly occluded clusters as long as the user traces the target's border. Compared on a pen tablet (20 participants) with cylinder selection and CloudLasso: the CAST techniques took 16 to 23 s against 43 s for CloudLasso and 88 s for cylinders, with the same accuracy.

Papers