Sticky ray
A cone that keeps the last object it selected until another object is clearly closer to its axis.
How it works
The object nearest the cone axis is highlighted and stays selected ("sticks") while the user moves, reducing jitter between neighbouring objects.
Papers
- Ferran Argelaguet, Carlos Andujar (2013). A survey of 3D object selection techniques for virtual environments. Computers & Graphics doi:10.1016/j.cag.2012.12.003
- F. Steinicke, T. Ropinski, K. Hinrichs (2004). Object selection in virtual environments with an improved virtual pointer metaphor. ICCVG doi:10.1007/1-4020-4179-9_46
- Chao-Jung Lai, Mauricio Sousa, Tianyu Zhang, Ludwig Sidenmark, Tovi Grossman (2025). Adaptique: Multi-objective and Context-aware Online Adaptation of Selection Techniques in Virtual Reality. UIST '25 doi:10.1145/3746059.3747790