Stretch Go-Go
A Go-Go variant where the virtual arm keeps growing while the real hand is held in an outer zone, so reach is unlimited.
How it works
The space in front of the user is divided into concentric zones. Holding the hand in the outermost zone makes the virtual arm extend at a constant rate, the innermost zone retracts it, and the middle zone holds its length; a gauge shows the current zone.
Papers
- Doug A. Bowman, Larry F. Hodges (1997). An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments. Proceedings of the 1997 symposium on Interactive 3D graphics - SI3D '97 doi:10.1145/253284.253301
- Douglas A. Bowman (1999). Interaction Techniques for Common Tasks in Immersive Virtual Environments: Design, Evaluation, and Application. PhD thesis, Georgia Institute of Technology link