Two-handed pointing
A ray whose origin is one hand and whose direction is set by the other hand.
How it works
The ray runs from the rear hand through the front hand, so both hands together aim it. Confirm with a button.
Papers
- Ferran Argelaguet, Carlos Andujar (2013). A survey of 3D object selection techniques for virtual environments. Computers & Graphics doi:10.1016/j.cag.2012.12.003
- Mine, M. R., Brooks Jr, F. P., Sequin, C. (1997). Moving objects in space: exploiting proprioception in virtual-environment interaction. doi:10.1145/258734.258747
- Doug A. Bowman, Ernst Kruijff, Joseph J. LaViola Jr., Ivan Poupyrev (2004). 3D User Interfaces: Theory and Practice. Addison-Wesley, Boston (ISBN 0-201-75867-9)